Throughout its life, the mighty beings of AMIGA POWER took pride in being electronically incompetent. We knew enough to plug in an Amiga and make it go, but beyond that we hadn't a clue.
Or had we? Or HAD we? OR HAD WE?
Dave Green, with his unearthly space powers, had intuitively grasped the mechanics of Workbench, the Amiga's beloved though indescribably rank operating system, and kind-heartedly tried to set things up so everyone else could have as little to do with it as possible.
(In fact, his "scripts" and "drivers" remain on the AP hard drives, sequestered by Amiga Format before the curling smoke had lifted. Even in death AMIGA POWER cannot wholly be destroyed.)
But, inevitably, there would be a hard drive-installable game that had to be run through a "shell." Or a likely coverdisk game would have to be "un-lha'd" to run. We therefore gained a slight knowledge of Workbench: enough to say things like "How do I find things? Oh," and "What's the command for showing the size of a folder again? Ah," and "This is indescribably rank," with adequately-informed firmness.
But at least it's not as bad as using a PC.